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181. What happened to Trit prices? - in EVE General Discussion [original thread]
Edited by: Larshus Magrus on 28/11/2005 16:10:54 Edited by: Larshus Magrus on 28/11/2005 16:07:49 Originally by: Oveur No, you just missed the point. I CAN make it 1 tritanium meaning when you recycle it you will get 1 tritanium. ...
- by Larshus Magrus - at 2005.11.28 16:07:00
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182. What happened to Trit prices? - in EVE General Discussion [original thread]
Originally by: Oveur Macro miners? You've got to be kidding me. We're 500 short of 80.000 accounts on Tranquility, how many accounts macro-mining or AFK mining do you think would need to cause a universal fluctuation on it's own to counte...
- by Larshus Magrus - at 2005.11.28 15:24:00
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183. Does CCP do anything about ISK farmers? - in EVE General Discussion [original thread]
It seems to me the GM "policing" is not whats needed. Either CCP must embrace ISK->$ via a CCP endorsed ingame mechanisim OR CCP must change the mechanics to make stripming policeable by players. CCP has gone out of thier way to make a game th...
- by Larshus Magrus - at 2005.11.23 17:31:00
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184. The math of time codes for isk - in EVE General Discussion [original thread]
Originally by: Saeris Tal'Urduar People need to stop assuming our macro'rs are from China. Saying that can be construed as bigoted. And I find it slightly offensive. Sadly enough however, its true. In Wow, EQ, and Eve, the majority ...
- by Larshus Magrus - at 2005.11.21 14:31:00
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185. Caldari ships, velocity and mass - in Ships and Modules [original thread]
I agree. The mass of caldari ships makes no sense logically and based on balance. I can uderstand them being slow. They dont have the propulsion systems of other ships. However, being less agile and weighing mroe than teh armor tankers and drone ...
- by Larshus Magrus - at 2005.11.16 18:46:00
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186. More cries are heard >>> BC Agility on Test - in Ships and Modules [original thread]
With its monster BS size sig you still get lit up like a Xmas tree. I really WANT to like BC's. I own a Ferox and a Proph. I keep trying to go back to them, but the lack of agility, speed and monster sig size just make them no fun to play. They ...
- by Larshus Magrus - at 2005.11.16 16:32:00
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187. IF it was you what would you chose? GFX card - in EVE General Discussion [original thread]
If you want a non fanboi opinion: I'd select a nvidia 7800GT. Its not the fastest card (GTX and top end ati are faster). Here are the reasons: 1) The top end cards are, at most, 1% faster in Eve. Eve is cpu limited. Spend an extra 100 bux for 1%...
- by Larshus Magrus - at 2005.11.16 16:25:00
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188. Rid of Shield Hardener Graphics - in EVE General Discussion [original thread]
I vote the other way. I want MORE eyecandy. I could care less that your circa 2001 box lags in a fleet battle. Mine is bored most of the time. I want more candy. You have the option of turning all effects off. I don't have the option of turning ef...
- by Larshus Magrus - at 2005.11.15 17:25:00
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189. SiSi, RMR and Bookmark mess up ! - in EVE General Discussion [original thread]
Originally by: Helmut 314 Silly. Its been said before in many discussion threads about instas, a skill or module to make you jump more accurately only makes that a mandatory skill or mod and nothing changes. Just move the bookmarks clien...
- by Larshus Magrus - at 2005.11.14 22:58:00
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190. The northern node is gonna crash we need power - in EVE General Discussion [original thread]
Is it safe to click on a module yet? :P
- by Larshus Magrus - at 2005.11.12 00:58:00
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191. Why add titans & carriers with the current lag of fleet battles? - in EVE General Discussion [original thread]
Quick tcpdump shows that most of the packets are tcp.. if not all of them. Don't think eve uses UDP much, if at all.
- by Larshus Magrus - at 2005.11.10 23:41:00
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192. EVE Server, Jita and 4s. Will update on server status if possible - in EVE General Discussion [original thread]
servers came up, i log in to station, exit the station, now im stick in the black limbo. after 5 mins i hit escape, select quit. log back in and... Entering Game as Larshus Magrus.... Forever. Oh joy. I don't think im experiencing a stock proxy...
- by Larshus Magrus - at 2005.11.09 01:36:00
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193. QuickFit - in Ships and Modules [original thread]
Couple of things. x2 worked fine for me in windows. z crashes as soon as I import a character xml file. Neither version works in linux as you are calling ODBC drivers which only exist in the windows world. It's a shame make a cross platform appl...
- by Larshus Magrus - at 2005.11.08 19:57:00
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194. QuickFit - in Ships and Modules [original thread]
Couple of things. x2 worked fine for me in windows. z crashes as soon as I import a character xml file. Neither version works in linux as you are calling ODBC drivers which only exist in the windows world. It's a shame make a cross platform appl...
- by Larshus Magrus - at 2005.11.08 19:57:00
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195. I'm trying to kick Bill Gates outta the house, but he won't leave - in EVE General Discussion [original thread]
I'm one of those that literally only boots into windowsXP to play EvE. Like the original poster said (before this whole thread was derailed by the fanbois) I'd love a solution where I did NOT have to boot into windows. If the EVE people could tal...
- by Larshus Magrus - at 2005.11.07 14:40:00
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196. Optimizations, SOL, SQL, and pictures abound in Oveur's new Blog - in EVE General Discussion [original thread]
I just want to say that Takigama has pretty much nailed it. Those are all the points that worry me about the expansion of the game.
- by Larshus Magrus - at 2005.11.07 14:15:00
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197. Optimizations, SOL, SQL, and pictures abound in Oveur's new Blog - in EVE General Discussion [original thread]
Originally by: Spaja Saist Edited by: Spaja Saist on 05/11/2005 01:08:22 Could a Dev please answer a one question that has been ask numerous times? Why haven't you removed secure cans in high sec space yet? You promised to do this ove...
- by Larshus Magrus - at 2005.11.05 03:26:00
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198. Optimizations, SOL, SQL, and pictures abound in Oveur's new Blog - in EVE General Discussion [original thread]
First off, let me thank Oveur for responding to me directly. I'm still a bit stunned. I've been playing MMO games for over 15 years (back in the text days) and this is the first time since the MuD days that I've had a MMO producer/coder respond to...
- by Larshus Magrus - at 2005.11.04 15:46:00
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199. Optimizations, SOL, SQL, and pictures abound in Oveur's new Blog - in EVE General Discussion [original thread]
Originally by: Matthew More players in the game doesn't mean that you need more players in any one place at a given time - and it's that which is the problem. Doubling the number of players shouldn't mean doubling the size of hub blobs, i...
- by Larshus Magrus - at 2005.11.03 16:56:00
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200. Optimizations, SOL, SQL, and pictures abound in Oveur's new Blog - in EVE General Discussion [original thread]
It sounds like system nodes NEED to be split across multiple cpus. When optimizations start impacting gameplay and design (drones... Most people LIKE a swarm of drones. Its the coolness factor) its time to rethink the underlieing server code. The...
- by Larshus Magrus - at 2005.11.03 14:36:00
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